VIDEO presentation
Rainbow Six Battle Pass
Client  —  Ubisoft
YEAR  —  2019
EXPERTISE  —  MOTION DESIGN
A project developed for Ubisoft to unveil the new Rainbow Six Battle Pass. Our mission was to highlight the season’s fresh content through high-quality, dynamic animations that echo the game’s tactical precision and adrenaline-fueled energy. Every motion was designed to enhance clarity and excitement, giving players a clear and impactful glimpse of what’s coming next.
Every element was designed to blend seamlessly into the Rainbow Six universe — from the pacing to the visual language. The goal was to create a dynamic and playful motion piece that captures the game’s energy while keeping every new feature clear and easy to understand.
Aimed Creativity
       

creative & Art direction   —  Philippe Gariépy
motion design   —  JEAN-CHRISTOPHE HENRY

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