VIDEO presentation
Rainbow Six Battle Pass

Client — Ubisoft
YEAR — 2019
YEAR — 2019
EXPERTISE — MOTION DESIGN
A project developed for Ubisoft to unveil the new Rainbow Six Battle Pass. Our mission was to highlight the season’s fresh content through high-quality, dynamic animations that echo the game’s tactical precision and adrenaline-fueled energy. Every motion was designed to enhance clarity and excitement, giving players a clear and impactful glimpse of what’s coming next.





Every element was designed to blend seamlessly into the Rainbow Six universe — from the pacing to the visual language. The goal was to create a dynamic and playful motion piece that captures the game’s energy while keeping every new feature clear and easy to understand.
Aimed Creativity





creative & Art direction — Philippe Gariépy
motion design — JEAN-CHRISTOPHE HENRY
motion design — JEAN-CHRISTOPHE HENRY